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Agate Studio : ウィキペディア英語版
Agate Studio

Agate Studio is an Indonesian video game development company based in Bandung, West Java, Indonesia.〔Purwanti, Tenni; Wahyudi, Reza (December 13, 2011) (Agate Studio Pengembang Game dengan Modal Awal Passion ). Kompas.com. Retrieved January 13, 2012.〕 It was founded in April 1, 2009 by 18 people. In September 2010, Agate created a point-and-click puzzle game called (''Earl Grey and this Rupert Guy'' ) hit 1 million players in the first week of its launch.〔Putra, Julian Sukmana ( April 10, 2011). (Indonesian Game Lets You Be a Football Legend on Facebook Penn-Olson ). Retrieved January 10, 2012.〕 In February 2011, their first web based social games called (''Football Saga'' ) was launched and had 58.000 monthly active users and 10.000 daily active users.〔Purwanti, Tenni; Wahono, Tri ( April 13, 2011). (Football Saga, Berangkat dari Mimpi Sepakbola Indonesia ) Kompas.com. Retrieved January 10, 2012.〕 They also launched the first Near Field Communication〔Fauzi, Andrian (December 12, 2011). (Smash Mania, Saat Tak Sendirian Main Game di Ponsel ). DetikInet. Retrieved January 13, 2012.〕 and Augmented Reality Game in the world title Smash Mania on Nokia’s phone.〔Baskoro, Wiku (December 16, 2011). (Agate Studios Officially Launch Two New games. Daily Social ). Retrieved January 14, 2011.〕
The company’s motto is, “Live the Fun Way”, believing that life would be better when fun is around and games is one of the ways achieving it.〔Baskoro, Wiku (October 29, 2011). (Event Report: Indonesia Bermain 2011 --Video-- ) Daily Social. Retrieved January 10, 2012.〕 Hence, In October 22 and 23 2011, Agate Studio together with Kummara and AnimartDigi held ''Indonesia Bermain'' in Bandung.〔Hidayat, Wicak (October 22nd, 2011) (Indonesia Bermain Sebarkan Semangat Positif Game ) Detikinet. Retrieved January 13, 2012.〕 It was recorded that more than 7000 people attended and hundreds of digital and conventional games were played.
==Company history==
The founders of Agate Studio met in October 2007 as college students when they decided to make a game with no budget. With no experience on making games beforehand, the game only made it to a playable state before being scrapped. Learning from this experience, the team moved on to make a game for Microsoft’s Dream Build Play competition, titled Ponporon! The title was showcased on Indonesia Game Show in 2008 and fired up the team. They decided to start an actual video game company, which was officially founded on April 1, 2009.
Agate Studio’s founder consists of 17 people: Arief Widhiyasa, Andrew Pratomo Budianto, Aditia Dwiperdana, Aswin Juari, Andhika Estrada, Beatrice Nauli Pohan, Charles Haryadi, Erga Ghaniya, I Made Teguh Arief Baskara, Nadia Kusumahdewi, Nikki Dibya Wardhana, Ray Suryadipta Susanto, Riyani Mardikaningrum, Shieny Aprilia, Teguh Budi Wicaksono, Vincentius H.W. Ismawan, Wiradeva Arif. During that time, all of them are college students.
Seeing condition market at that time, Agate focused in flash games before it started to make advergames and service games in 2010. In addition Agate made advergames and service games In 2010, it merged with Lucidrine too, which has developed a lot of successful flash game titles. The team expanded once more in 2011 with establishment of Agate Jogja in the Yogyakarta. Today, Agate has its own publishing division.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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